Members: Hound Master, Bounty Hunter, Jester, and FlagellantĮnemies in the warrens have resistance to Blight. It has extra damage to enemies with a blighting effect, giving it a perfect synergy with Plague Doctor. The Grave Robber should be played with a Plague Doctor in the middle line. Moreover, her strong AoE attack can target enemies even in the backline. The Plague Doctor is a unique hero that has a blighting effect on her attack. Moreover, The Vestal has a Divine Comfort, an ability that provides an AoE heal that can restore the entire team's HP. The Vestal is a universal healer that will significantly improve your team’s durability. He has increased damage against undead enemies, which makes him extremely powerful against skeletons and other enemies commonly found in the Ruins. The Crusader is the core hero in completing the Ruins and should be used on the front line. But keep in mind that the Ruins will become harder on higher difficulty levels, obviously. Enemies here will not have resistance to debuff effects and are much less potent than in the next dungeons. The Ruins is the first dungeon in Darkest Dungeon, and it is the perfect opportunity to train how to prepare a party in this game. The Hag is a Human boss, is resistant to Stun, and has a high resistance to both Blight and Debuff, however, she is fairly susceptible to Bleed - another good reason to have a Hellion (or three) in your party.Members: Crusader, Vestal, Plague Doctor, and Grave Robber The Hag's Meat Tenderizer move will hit all of your heroes and seeing as there will regularly be a hero at 0 health (once they leave the pot), even the Hag's weak attacks can have deadly consequences. The Hag benefits from having more than one move per turn, and though her attacks deal low damage and focus more on increasing stress in your heroes, don't be fooled into thinking this fight will be easy. You are better off focusing on whittling down the Hag's HP and having your Vestal ready to heal up any heroes being kicked from the pot, or the Vestal themself if they are unfortunate enough to be chosen. We don't recommend the Occultist as a healer because their healing move inflicts Bleed on the recipient and it might only recover 1 HP anyway, which is too unreliable for what you need here. While you can save the hero by attacking the pot, we don't recommend you wasting your time and effort on doing this as the Hag will simply chuck someone else in.
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